GMS v.123 – Tempest: Into the Storm


The first update of Tempest has been released a few days ago. I’m sorry I’m quite late with this post, but I simply hadn’t time to write. Anyway, the update, called Into the Storm doesn’t feature much more than just ‘preparations’ for the upcoming Tempest updates, like the 3rd and 4th job advancement being changed. There’s actually a bit more. Please read on!

Into the StormThis is the new world selection background.

Job Advancement Level Changes

In preparation for the upcoming Tempest updates, the required levels for the 3rd and 4th job advancement have been lowered. To make your third job advancement, you now have to be level 60, and to make your fourth job advancement, you now have to be level 100. Of course, these changes do not apply to Evan and Cygnus Knight characters. These changes are actually very nice; I can now do a job advancement with five of my characters!

Upon job advancement, Explorer classes, Aran, Cannoneer and Dual Blade will now get 4 Skill Points. Jett, Resistance classes, Hero classes, and Mihile will now get 5 SP for 1st, 4 SP for 2nd, 4 SP for 3rd, and 4 SP at 4th job advancements.

For reaching certain levels you will now earn you some bonus experience:

  • Lv. 80 & 90: 15% of EXP needed until the following level
  • Lv. 81 & 91: 15% of EXP needed until the following level
  • Lv. 82 & 92: 10% of EXP needed until the following level
  • Lv. 83 & 93: 10% of EXP needed until the following level
  • Lv. 84 & 94: 5% of EXP needed until the following level
  • Lv. 85 & 95: 5% of EXP needed until the following level

Here’s actually the biggest part of this update. Since the job advancement requirements have been lowered, skill Mastery levels from some skills had to be changed too to match the amount of SP given per job:

Hero

  • Weapon Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Weapon Booster (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Slipstream (2nd job): Master Level adjusted from 10 to 5.
  • Self Recovery (3rd job): Master Level adjusted from 20 to 10.
  • Magic Crash (3rd job): Master Level adjusted from 20 to 10.
  • Chance Attack (3rd job): Master Level adjusted from 20 to 10.

Paladin

  • Weapon Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Weapon Booster (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Slipstream (2nd job): Master Level adjusted from 10 to 5.
  • Shield Master (3rd job): Master Level adjusted from 20 to 10.
  • Charge Blow (3rd job): Master Level adjusted from 30 to 20.
  • Magic Crash (3rd job): Master Level adjusted from 20 to 10.

Dark Knight

  • Weapon Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Weapon Booster (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Slipstream (2nd job): Master Level adjusted from 10 to 5.
  • Elemental Resistance (3rd job): Master Level adjusted from 20 to 10.
  • Dragon Roar (3rd job): Master Level adjusted from 30 to 20.
  • Magic Crash (3rd job): Master Level adjusted from 20 to 10.

Arch Mage (Fire/Poison)

  • Teleport (2nd job): Master Level adjusted from 20 to 5.
  • Spell Master (2nd job): Master Level adjusted from 20 to 10.
  • High Wisdom (2nd job): Master Level adjusted from 10 to 5.
  • Element Amplification (3rd job): Master Level adjusted from 20 to 10.
  • Spell Booster (3rd job): Master Level adjusted from 20 to 10.
  • Arcane Overdrive (3rd job): Master Level adjusted from 20 to 10.

Arch Mage (Ice/Lightening)

  • Teleport (2nd job): Master Level adjusted from 20 to 5.
  • Spell Master (2nd job): Master Level adjusted from 20 to 10.
  • High Wisdom (2nd job): Master Level adjusted from 10 to 5.
  • Element Amplification (3rd job): Master Level adjusted from 20 to 10.
  • Spell Booster (3rd job): Master Level adjusted from 20 to 10.
  • Arcane Overdrive (3rd job): Master Level adjusted from 20 to 10.

Bishop

  • Teleport (2nd job): Master Level adjusted from 20 to 5.
  • Spell Master (2nd job): Master Level adjusted from 20 to 10.
  • High Wisdom (2nd job): Master Level adjusted from 10 to 5.
  • Holy Focus (3rd job): Master Level adjusted from 20 to 10.
  • Spell Booster (3rd job): Master Level adjusted from 20 to 10.
  • Arcane Overdrive (3rd job): Master Level adjusted from 20 to 10.

Bow Master

  • Bow Master (2nd job): Master Level adjusted from 20 to 10.
  • Bow Booster (2nd job): Master Level adjusted from 20 to 10.
  • Double Jump (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Mortal Blow (3rd job): Master Level adjusted from 15 to 10.
  • Puppet (3rd job): Master Level adjusted from 15 to 10.
  • Phoenix (3rd job): Master Level adjusted from 20 to 10.
  • Drain Arrow (3rd job): Master Level adjusted from 20 to 10.

Marksman

  • Crossbow Master (2nd job): Master Level adjusted from 20 to 10.
  • Crossbow Booster (2nd job): Master Level adjusted from 20 to 10.
  • Double Jump (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Mortal Blow (3rd job): Master Level adjusted from 15 to 10.
  • Puppet (3rd job): Master Level adjusted from 15 to 10.
  • Frostprey (3rd job): Master Level adjusted from 20 to 10.
  • Dragon’s Breath (3rd job): Master Level adjusted from 20 to 10.

Night Lord

  • Claw Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Claw Booster (2nd job): Master Level adjusted from 20 to 10.
  • Flash Jump (2nd job): Master Level adjusted from 10 to 5.
  • Phsyical Training (2nd job): Master Level adjusted from 10 to 5.
  • Dark Flare (3rd job): Master Level adjusted from 20 to 10.
  • Enveloping Darkness (3rd job): Master Level adjusted from 20 to 10.
  • Venom (3rd job): Master Level adjusted from 20 to 10.

Shadower

  • Dagger Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Dagger Booster (2nd job): Master Level adjusted from 20 to 10.
  • Flash Jump (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Pick Pocket (3rd job): Master Level adjusted from 10 to 5.
  • Venom (3rd job): Master Level adjusted from 20 to 10.
  • Meso Mastery (3rd job): Master Level adjusted from 10 to 5.
  • Enveloping Darkness (3rd job): Master Level adjusted from 20 to 10.

Buccaneer

  • Knuckle Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Knucle Booster (2nd job): Master Level adjusted from 20 to 10.
  • Perseverance (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Precision Strikes (3rd job): Master Level adjusted from 20 to 10.
  • Admiral’s Wings (3rd job): Master Level adjusted from 20 to 10.
  • Stun Mastery (3rd job): Master Level adjusted from 20 to 10.

Corsair

  • Gun Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Gun Booster (2nd job): Master Level adjusted from 20 to 10.
  • Infinity Blast (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • All Aboard (3rd job): Master Level adjusted from 20 to 10.
  • Outlaw’s Code (3rd job): Master Level adjusted from 20 to 10.
  • Octo-Cannon (3rd job): Master Level adjusted from 20 to 10.

Dual Blade

  • Flash Jump (1st job): Master Level adjusted from 10 to 5.
  • Katara Mastery (1.5 job): Master Level adjusted from 20 to 10.
  • Fatal Blow (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Upper Stab (2.5 job): Master Level adjusted from 20 to 10.
  • Advanced Dark Sight (3rd job): Master Level adjusted from 10 to 5.
  • Life Drain (3rd job): Master Level adjusted from 10 to 5.
  • Enveloping Darkness (3rd job): Master Level adjusted from 20 to 10.

Cannoneer

  • Cannon Booster (2nd job): Master Level adjusted from 20 to 10.
  • Critical Fire (2nd job): Master Level adjusted from 15 to 10.
  • Cannon Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Pirate Training (2nd job): Master Level adjusted from 10 to 5.
  • Cannon Jump (3rd job): Master Level adjusted from 15 to 5.
  • Reinforced Cannon (3rd job): Master Level adjusted from 15 to 10.
  • Pirate Rush (3rd job): Master Level adjusted from 20 to 10.
  • Counter Crush (3rd job): Master Level adjusted from 15 to 10.

Aran

  • Polearm Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Body Pressure (2nd job): Master Level adjusted from 10 to 5.
  • Combo Fenrir (2nd job): Master Level adjusted from 20 to 10.
  • Phsyical Training (2nd job): Master Level adjusted from 10 to 5.
  • Combo Critical (3rd job): Master Level adjusted from 20 to 10.
  • Full Swing (3rd job): Master Level adjusted from 20 to 10.
  • Combo Recharge (3rd job): Master Level adjusted from 20 to 10.

Mercedes

  • Rising Rush (2nd job): Master Level adjusted from 15 to 10.
  • Dual Bowguns Boost (2nd job): Master Level adjusted from 20 to 10.
  • Dual Bowguns Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Water Shield (3rd job): Master Level adjusted from 20 to 10.
  • Aerial Barrage (3rd job): Master Level adjusted from 15 to 5.
  • Elemntal Knights (3rd job): Master Level adjusted from 20 to 10.

Phantom

  • Carte Blanche (2nd job): Master Level adjusted from 20 to 15.
  • Cane Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Cane Booster (2nd job): Master Level adjusted from 20 to 10.
  • Devil’s Luck (2nd job): Master Level adjusted 10 to 5.
  • Final Feint (3rd job): Master Level adjusted from 20 to 10.
  • Bad Luck Ward (3rd job): Master Level adjusted from 20 to 10.
  • Mist Mask (3rd job): Maste Level adjusted from 20 to 10.

Battle Mage

  • Blood Drain (2nd job): Master Level adjusted from 20 to 15.
  • Staff Boost (2nd job): Master Level adjusted from 20 to 10.
  • Staff Mastery (2nd job): Master Level adjusted from 20 to 10.
  • High Wisdom (2nd job): Master Level adjusted from 10 to 5.
  • Dark Shock (3rd job): Master Level adjusted from 20 to 15.
  • Body Boost (3rd job): Master Level adjusted from 20 to 10.
  • Summon Reaper Buff (3rd job): Master Level adjusted from 20 to 10.
  • Teleport Mastery (3rd job): Master Level adjusted from 10 to 5.

Wild Hunter

  • Crossbow Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Jaguar Rawr (2nd job): Master Level adjusted from 15 to 5.
  • Soul Arrow: Crossbow (2nd job): Master Level adjusted from 10 to 5.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Enduring Fire (3rd job): Master Level adjusted from 30 to 20.
  • Dash ‘n Slash (3rd job): Master Level adjusted from 30 to 20.
  • Swipe (3rd job): Master Level adjusted from 20 to 10.

Mechanic

  • Mechanic Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Rocket Booster (2nd job): Master Level adjusted from 10 to 5.
  • Mechanic Rage (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Satellite (3rd job): Master Level adjusted from 20 to 10.
  • Rock ‘n Shock (3rd job): Master Level adjusted from 20 to 10.
  • Metal Fist Mastery (3rd job): Master Level adjusted from 20 to 10.

Demon Slayer

  • Chaos Lock (2nd job): Master Level adjusted from 15 to 10.
  • Vengeance (2nd job): Master Level adjusted from 20 to 10.
  • Weapon Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Raven Storm (3rd job): Master Level adjusted from 20 to 10.
  • Black-Hearted Strength (3rd job): Master Level adjusted from 20 to 10.
  • Insult to Injury (3rd job): Master Level adjusted from 15 to 10.
  • Possessed Aegis (3rd job): Master Level adjusted from 15 to 10.

Jett

  • Gun Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Perseverance (2nd job): Master Level adjusted from 15 to 10.
  • Gun Booster (2nd job): Master Level adjusted from 20 to 10.
  • Turret Deployment (3rd job): Masseter Level adjusted from 20 to 10.
  • High Life (3rd job): Master Level adjusted from 20 to 10.
  • Roll of the Dice (3rd job): Master Level adjusted from 20 to 10.

Mihile

  • Physical Training (2nd job): Master Level adjusted from 10 to 5.
  • Sword Mastery (2nd job): Master Level adjusted from 20 to 10.
  • Sword Booster (2nd job): Master Level adjusted from 20 to 10.
  • Radiant Driver (2nd job): Master Level adjusted from 20 to 15.
  • Self Recovery (3rd job): Master Level adjusted from 30 to 20.
  • Enduring Spirit (3rd job): Master Level adjusted from 20 to 10.
  • Magic Crash (3rd job): Master Level adjusted from 20 to 10.

Azwan Changes

Azwan has undergone a (small) revamp. Not much has changed, but the things that have changed are quite nice:

You can now earn Honor experience whenever you want, and you now get more experience from killing monsters too!  The amount of Honor experience needed to raise your Honor Level has been decreased significantly.

When using a Circulator, you now have a higher chance of getting B, A and S ranks, and certain Circulators have been merged too.

Other Changes

Portal

After many years of looking at the same portals, the portal texture has finally been renewed!

FM Televison

The Free Market now is bigger than it was before. In the middle of the map, a huge television has been placed where you can see yourself wearing NX stuff.

Character Slot

The maximum amount of character slots have been increased from 15 to 18, so we can play all three new classes.

 

Substat

Substat class restrictions have been removed on most equipment.

Some bosses now have a visual indicator (aka an “aggro” meter) as to which player has their full attention.

 

Now we’ll have to wait just four more days for Luminous. Stay tuned!

Sietse

P.S: I said I wouldn’t be able to get this post done by this weekend, but I actually was able to!

 

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